Choose one essay from the list below if you are taking the module for
15 credits (MIT3121) or for 20 credits (MIT3221).
If you are taking the module for 20 credits (MIT3221) you can either
do a second essay, on a different subject from the first, or another
logo or packaging design, with critique.
If you can't find an essay question you like, see me and we will work
out another.
All essays must be presented with a bibliography of the material
that you have read in preparation for the essay - the essay mark will
be affected if it is absent! You are expected to read material
both in printed form and on the web.
Be aware of the rules against plagiarism. Refer to the student handbook
for the section on plagiarism
and read the guide to presenting essays.
There are severe penalties if you plagiarise!
- Essays should be approximately 2000 words, excluding bibliography
and notes, but can be longer if you wish.
Marking Criteria
The things I shall be looking for when marking the essay are available
as a Word
file.
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- What can we learn about graphical communication from studying children's
art and design?
- Computer graphics are just an expensive alternative to pens and paper.
Are they?
- Computers are machines. Art is produced by the subjectivity of a human
mind guiding a moving hand holding a brush or chisel. Can therefore
computers by themselves ever produce graphic art?
- Graphic art here means pictures and sculpture, not
performing art or music. Make sure your discussion includes the role
of artifical intelligence in the generation of art, e.g. by the computer
painting program Aaron, and particularly relevant here is a 30 minute
video on Aaron and computer-based
performance art (even though in respect of the latter this essay is
about graphic art).
- Should computer graphics seek to copy traditional visual forms in
art or set off elsewhere?
- Computers never lie. Should this also apply to computer-generated
graphics?
- Discuss the issues of publishing pictures that have been altered using
a computer.
- "The greatest thing is to get the true picture - whatever it is" (Winston
Churchill).
-
Discuss with computer manipulaton of pictures in mind as well
as other forms of picture.
- Some organisations put much effort and money into designing and adopting
a logo. How can they justify this?
- Under 'organisations', you may want to be broad in your
approach and consider companies, non-commercial groups and charities.
The last category would be particularly sensitive to justifying such
expenditure.
- 'Too much detail confuses rather than enlightens'. Relate this view
to presenting information or ideas graphically.
- It's not the contents of a product that sell it, but its packaging.
Do you agree?
- Under 'packaging', do not discuss advertising, but the
physical aspects of products, e.g. colour, material, typography and
imagery on the packaging.
- People buy the wine label, not the wine. Do they?
- For bibliography, see under 'packaging'.
- Assess the role of colour in packaging.
- 'The typography used on packaging is as important as the visual elements'.
Discuss.
- 'Letters are the clothes that words wear' (Erik Spiekermann in Typomania,
from BBC2 series Into Print 1990). Discuss in relation to the
use of type in commercial graphics.
- The video can be borrowed from the Pallas Office
- 'To be simple is the end, not the beginning of design' (C. Voysey,
1893).
-
Discuss in relation to the design of graphics-based material.
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